2D Player Controller Demo
A demo for a generic character controller for a 2D platformer.
Focus of this project was the following:
-Implement general 2D platformer movement
- Apply forces to simulate jumps and dashes
-Implement "coyote time" and "jump buffering" for a smoother user experience
controls:
Jump - Space
Move - WASD or arrows
Dash - L Shift
| Status | Prototype |
| Platforms | HTML5 |
| Author | Lamp_p |
| Genre | Platformer |
| Made with | Unity |

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