2D Player Controller Demo
A demo for a generic character controller for a 2D platformer.
Focus of this project was the following:
-Implement general 2D platformer movement
- Apply forces to simulate jumps and dashes
-Implement "coyote time" and "jump buffering" for a smoother user experience
controls:
Jump - Space
Move - WASD or arrows
Dash - L Shift
Status | Prototype |
Platforms | HTML5 |
Author | Lamp_p |
Genre | Platformer |
Made with | Unity |
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